fredag 11. desember 2009

Oblig 2, Week 3

I am now getting to the end of the third week of the project. I have been able to keep to my time schedual and have finished the animation. I am starting the rendering tonight and hopefully i'll be able to use most of the last week putting everything together.

mandag 7. desember 2009

lørdag 5. desember 2009

Oblig 2 week 2


This week I have been finishing up modeling my scene.
I have also started to look at the animation and i have done
some tests with reactor on some parts of my scene.

tirsdag 1. desember 2009

Oblig2 Set picture


Here is a picture of the scene i made for this project. It is not finished yet, I still have to make a few small things and put textures and light on it, but this is the raw build of the set.

fredag 27. november 2009

Oblig 2 animation. Project synopsis

The theme i have choosen for this project, based on the overall theme "environment", is recycling.

My movie will be set on a regular street corner. It starts with a Rube Goldberg machine (see http://en.wikipedia.org/wiki/Rube_Goldberg_Machine) being set of from a window in one of the building and it will lead to a jar/box that will be lifted towards the opening of a recycling trashbin, but it will miss and fall to the ground. The scene end s with the words recycling may seem more complicated than it is.

I will be modeling one tin canister, one soda bottle, one wine bottle, one cardboard box, one plastic ball, one glass jar and several wooden and metal sloopes and tracks.

my deadline is Decembre 18. so i have 3 weeks from today. Next week i'll complete modeling the scene and start with the animation. The second week will most likely be used only for animation and i hope to be able to use the whole of the third week doing after effects such as texturing, sound and rendering.

tirsdag 17. november 2009

Last Day

It is the last day and i am getting ready to
hold a lecture on my assingment.
I finished my assingment last thursday after a lot of work
organizing and searching for map locations and such. The reason for
this extra workload was a problem with archiving the 3ds Max file. When
archiving i got an error message. After some time searching for the problem
i decided to simply make a new folder where i placed copies of all the map files i had
used in the scene so that it was possible use my 3ds Max file on other computers.

onsdag 11. november 2009

Pre photoshop vs. final picture


here you can see my final picture and how it looked before
i used photoshop.